Stage 2
- update move bitmaps

Stage 3 model, events
- add prevstate tracker
- make scores uint
- add run sprite state to dino
- add run sprite event change to events



stage 4
- renderer yep
- add ability to model to say wether an object has been updated yep
- decide if tracking through model is good idea yep
- maybe just save to model old positions but only if there is an update yep
- fix makefile yep
- fix missmatch yep
- add new documentation for new stage 2 functions
- make first frame function work better
stage 5
- input
- clock
stage 6
stage 7
- effects
stage 8
stage 9


